Motorsports: First X Games Gymkhana GRID race is officially in the books [w/video]

Filed under: Motorsports, Videos, Celebrities, Racing

2013 X-Games Gymkhana GRID

If you don’t want to know who won the first-ever X Games Gymkhana GRID event, which just happened late last night in Los Angeles, now would be the time to stop reading.

Still there? Okay, good. In the end, it came down to Tanner Foust and Patrick Sandell, with Foust managing to win the first two races of the best-out-of-three format. Ken Block, who’s name is synonymous with Gymkhana, was taken out in the quarterfinals by Liam Doran, who went on to win the bronze medal.

We were on hand at the event, and we came away with plenty of tire-smoking live images for your viewing pleasure. After checking those out, why not scroll down and watch the main event yourself in the video below? Also, don’t forget that the Rallycross event takes place later tonight – we will, of course, be there to bring you all the details.

Continue reading First X Games Gymkhana GRID race is officially in the books [w/video]

First X Games Gymkhana GRID race is officially in the books [w/video] originally appeared on Autoblog on Sun, 04 Aug 2013 08:45:00 EST. Please see our terms for use of feeds.

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Close games lead to higher motorist fatalities

Filed under: Safety

Geo Metro at USC-UCLA football game

For die-hard sports fans, a home-team win can make the whole week better. But according to a study by researchers at North Carolina State University and the University of South Carolina, winning can also be deadly-at least for motorists.

The schools focused on fatal accident rates the cities involved in 271 significant (i.e. playoff, rivalry, etc.) pro and college football and basketball games from 2001 to 2008. Fans were then asked to rank close games, and the results were compared against National Highway Traffic Safety Administration data for those game days. The results were startling; in areas where the winning team team won a close game and had a high number of fans on site (whether at the actual game venue or in the team’s hometown if it was playing on the road), road fatalities increase significantly.

The results don’t show that those involved in these accidents actually watch the games, but they illustrate a pattern of more aggressive road behavior following close games. In fact, prior studies found that fans’ testosterone levels of fans increase with a close win, while the losing team sees no rise. The research shows that alcohol also plays a factor, which comes as no surprise. It’s interesting to note, however, that while some fans on both sides are obviously to partake in a drink (or several) while watching the game, the cities of losing teams didn’t show an increase in fatalities.

The moral of the study might be to stay off the road after your team wins.

[Source: USA Today | Image: Maveric2003/Flickr via CC 2.0]

Close games lead to higher motorist fatalities originally appeared on Autoblog on Sat, 30 Apr 2011 12:34:00 EST. Please see our terms for use of feeds.

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Rally Cross to be held outside on streets of LA for X Games 17

Filed under: Motorsports, Racing

tanner foust rallycross la 2010

X Games 16 SuperRally – Click above for high-res image gallery

RallyCross and the X Games were made for one another, and X Games 17 will feature one of the coolest tracks ever. The games, which will run from July 28 through July 31, will include a first-ever rally street circuit in downtown Los Angeles.

Three-time rally gold medalist and Top Gear U.S. host Tanner Foust sounds pretty excited about the development, and we can’t blame him. “Being in the car, ripping through streets, cranking the handbrake through intersections while door-to-door and jumping next to buildings is going to be truly epic! I can’t wait!”

We’re guessing ESPN can’t wait either, as the shots from the competition will likely be awe-inspiring. And the sports news network will have the event very well covered, with 25 hours of high definition coverage and another 18 hours of 3D coverage.

And, of course, the X Games wouldn’t be the X Games without dirt bikes, so you can expect plenty of Enduro X coverage. There will also be eight new Moto X competitions, which will take place inside The STAPLES Center. Sounds like a good time. Hit the jump to read over the ESPN press release, and check out our high-res image galleries below for some of the rally action from last year.

Gallery: X Games 16 Rally Car Racing

Gallery: X Games 16 SuperRally

Photos copyright (C)2011 Drew Phillips / AOL

[Source: Motor World Hype]

Continue reading Rally Cross to be held outside on streets of LA for X Games 17

Rally Cross to be held outside on streets of LA for X Games 17 originally appeared on Autoblog on Thu, 28 Apr 2011 19:25:00 EST. Please see our terms for use of feeds.

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DiRT 3 hidden games and party mode revealed

Filed under: Etc., Toys/Games

DiRT 3

DiRT 3 screen shots – Click above for high-res image gallery

The release of DiRT 3 is nigh upon us and, as a final teaser, game maker Codemasters has revealed an intriguing three-game party mode. The party mode consists of mini games and will serve as an escape for those who get tired of sliding Ken Block’s WRC Ford Fiesta around gravel-strewn corners at breakneck speed. It also means there will be a welcome multiplayer mode to an already awesome racing title.

Party mode’s three mini games all sound like an excellent way to avoid homework, housework, taxes, lawn mowing or emotional interaction with other human beings. The first, called Invasion, has players driving around an open parking lot attempting to destroy cardboard robots while avoiding skyscrapers, which could turn out to also be robots.

The second game is Outbreak, where a glowing-green “infected” player tries to spread his car’s disease by crashing into opponents. Last man standing without the verdant infection leaves the game victorious.

The last game is Transporter, where players careen around in search of spontaneously-appearing flags. Once you claim a flag, you have to return it to your home base without being mugged by another player.

Essentially, party mode combines a Mario Party-style multiplayer mode with a straightforward rally-racing game. The marketability of that seems more than plausible, and the prospect of breaking up racing with some good, old-fashioned playground games sounds like a winner to us.

Gallery: DiRT 3 Screen Shots

[Source: Joystiq]

DiRT 3 hidden games and party mode revealed originally appeared on Autoblog on Mon, 11 Apr 2011 14:30:00 EST. Please see our terms for use of feeds.

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X Games 16 Rally offers up plenty of high, lows, and double gold

Filed under: Motorsports

X Games 16 SuperRally – Click above for high-res image gallery

Race day for the X Games rally car action started out much like the practice sessions had begun the day before – with plenty of frustration. The drivers finally figured out how to deal with the steep drop-off in the dirt portion of the track that led back into the L.A. Coliseum, but a new challenge presented itself. The course layout for the rally racing portion of the event was designed with some very tight turns. So tight, in fact, that after a few practice laps only a handful of drivers could actually make it around the course without having to execute a three-point turn.

Much of the morning saw drivers working with course officials to create a course that the cars could actually drive on. After a few different configurations were tried, one was found, but at that point there wasn’t any time left for practice. Essentially, the drivers would be competing on a course that they had never driven on. Would that result in excitement, chaos or both? Follow the jump to find out.

Gallery: X Games 16 Rally Car Racing

Gallery: X Games 16 SuperRally

Photos copyright (C)2010 Drew Phillips / AOL

Continue reading X Games 16 Rally offers up plenty of high, lows, and double gold

X Games 16 Rally offers up plenty of high, lows, and double gold originally appeared on Autoblog on Sun, 01 Aug 2010 20:05:00 EST. Please see our terms for use of feeds.

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X Games 16: Rally practice day reveals new challenges

Filed under: Motorsports

X-Games Practice

X Games 16 Rally Practice Day – Click above for high-res image gallery

The practice day for the X Games 16 Rally competitors is in the books, and despite plenty of preparation the teams face some unexpected challenges at the new venue. The drivers first took to the makeshift dirt track at the L.A. Coliseum early yesterday afternoon and quickly found that the setup isn’t ideally suited to automobiles – or at least anything with bumpers. The course features two major elevation changes, going up and out of the stadium and then back in again, and nearly all of the drivers are having difficulty with the latter. The entrance back into the stadium is so steep that drivers are forced to either come in extremely slowly or catch air and plow the front end of the car into the dirt. To make matters worse, an uneven track surface at the bottom of the descent causes the cars to go airborne again. It may be fun to watch, but it’s undoubtedly frustrating for the drivers.

Interestingly, the one feature of the track that usually gives the drivers trouble – the jump – is no problem at all. Most drivers initially seemed cautious before making their practice runs, but they quickly realized that not too much speed is needed, and soon thereafter they were easily clearing the gap on every lap.

Overall, the current track layout at the new venue is disappointing. The course is essentially one large loop featuring all right turns, with the two elevation changes and the jump thrown in. Much of the course is fairly narrow as well, which will make the SuperRally either very boring (no passing) or very interesting (lots of bumping and crashing). We’ll reserve judgment until we actually see it happen, and we fully expect the addition of actual competition and tens of thousands of fans to make things more exciting. Stay tuned for more live X Games 16 rally coverage this weekend.

Gallery: X Games 16 Rally Practice Day

Photos copyright (C)2010 Drew Phillips / AOL

X Games 16: Rally practice day reveals new challenges originally appeared on Autoblog on Sat, 31 Jul 2010 10:04:00 EST. Please see our terms for use of feeds.

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X Games 16 Preview: Autoblog rides shotgun with the stars of Rally Car [w/video]

Filed under: Motorsports, Performance, Hatchback, Ford, Mitsubishi, Subaru, Celebrities, Racing

X Games 16 Subaru Practice Session – Click above for high-res image gallery

It was just a short time ago – five years, to be exact – that rallying was introduced as a competition in the X Games. The first event started out in spectacular fashion, with Travis Pastrana beating out the late Colin McRae after the former World Rally Championship winner rolled his car with just a few turns to go.

Since then, the competition has become stronger and car manufacturers have increased their involvement as interest in the sport has increased thanks to ESPN’s mainstream audience. This year looks to be one of the most exciting events yet with a host of new cars, new drivers, new rules and even a new event. Follow the jump to learn about what to expect for this year’s X Games 16 and what it’s like to ride shotgun in a 500-horsepower rally car.

Gallery: X Games 16 Rally Preview – Subaru

Gallery: X Games 16 Rally Preview – ACP Racing

Photos copyright (C)2010 Drew Phillips / AOL

Continue reading X Games 16 Preview: Autoblog rides shotgun with the stars of Rally Car [w/video]

X Games 16 Preview: Autoblog rides shotgun with the stars of Rally Car [w/video] originally appeared on Autoblog on Fri, 30 Jul 2010 15:00:00 EST. Please see our terms for use of feeds.

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Subaru releases 2011 rally cars at X-Games

Filed under: Aftermarket, Motorsports, Budget, Performance, Hatchback, Subaru

Subaru has pulled back the sheets on the company’s newest breed of rally heathens. Built by Vermont SportsCar, the all-wheel drive bruisers will be piloted by the likes of Travis Pastrana and Sverre Isachsen at this year’s X Games. The tuning house started with a bone-stock 2011 WRX STI before gutting the interior, seam-welding the entire chassis and stitching in a full roll cage. The stock gas tank was scrapped for a rally-legal fuel cell, and a fire-suppression system installed in case things go fricassee. Down below, a set of EXE-TC adjustable coilovers were swapped for the stock bits to help the car tackle the varied course of X Games 16.

The speed gurus at Vermont SportsCar managed to yank a full 500 screaming ponies and 560 pound-feet of twist from the turbo 2.0-liter flat four under the hood, even with a 45 mm restrictor plate in place. Not too shabby. The fire-breathing mill is laced with an anti-lag system as well as launch control and bolted to a five-speed dog box transmission. The stock electronically adjustable center differential remains in place, though boasts a more advanced controller.

The X Games is debuting a new rally feature this year. Called SuperRally, the track pits four cars against one another simultaneously. Subaru is hoping the new car will help the company fend off competition in the new event. Hit the jump for the full press blast.

[Source: Subaru]

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Subaru releases 2011 rally cars at X-Games originally appeared on Autoblog on Thu, 29 Jul 2010 14:02:00 EST. Please see our terms for use of feeds.

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